Genshin Baizhu Build 2026: Best Weapons, Artifacts & Teams
This is the last banner window before 7.0 Snezhnaya (drops Aug 12) — Raiden Shogun and Columbina are rerunning now. If you are rounding out a roster that survives the endgame, the evergreen Dendro core is Nahida + Baizhu: Baizhu is the shield-and-heal engine that lets Nahida's Bloom and Aggravate teams run without a single swap. Build him right — enough HP to shield, enough ER to Burst on cooldown, and the Deepwood set — and he anchors your Dendro teams for years. This guide covers exactly that.
Baizhu — the walking pharmacy of Liyue — is the game's most comfortable Dendro healer and shielder. His Skill drops a shield that follows your active character and heals on a timer; his Burst fires coordinated Dendro attacks that also top everyone up. He needs no field time, which makes him the easiest sustain to slot into Bloom, Hyperbloom, and Aggravate cores. This guide covers his best weapon (Jadefall's Splendor vs Prototype Amber / Thrilling Tales), the 4pc Deepwood Memories set, the ~130% Energy Recharge target, why C2 is the real upgrade, and teams with Nahida / Xingqiu / Raiden / Bennett.
Why Baizhu Is Worth Building
Among Dendro supports, only Baizhu gives you shield + heal in one passive package with zero on-field time. If you run Nahida teams, he is the default comfort pick.
- Universal shield + heal: his Skill (Universal Medicine) summons a Seamless Shield that trails the active character and heals whenever it pulses — protection against chip damage and corrosion in the Abyss.
- No field time needed: everything he does is off-field, so he never steals seconds from your carry's rotation. Drop him in and forget him.
- Dendro enabler: his Burst applies Dendro through coordinated attacks, feeding Bloom / Hyperbloom / Aggravate / Spread without a swap.
- Team-wide HP scaling: at C2 his healing scales with max HP and his Burst also buffs the team, making him a quiet force multiplier.
Best Weapons
Baizhu wants HP% (for shield/heal strength) and likes Energy Recharge if his weapon does not provide it. He uses a catalyst.
BiS ★Jadefall's Splendor
His signature: HP% main stat plus a passive that grants ER after using his Skill and ramps his own damage. The cleanest "equip and forget" option — solves ER and scaling at once.
4★Prototype Amber
Free from the forge: its passive returns energy and heals the team when Baizhu uses his Burst, which neatly solves his ER and adds a second heal layer. The best f2p weapon for him by a mile.
3★Thrilling Tales of Dragon Slayers
TTDS (R5) grants a big ATK% buff to the next character after Baizhu swaps — strong if you only use him as a pure enabler and want to boost your carry. No ER, so watch his recharge.
AltHakushin Ring / Sacrificial Fragments
Hakushin Ring boosts Electro/Dendro DMG for Aggravate/Quicken teams; Sacrificial Fragments gives EM for Bloom/Spread. Use these only when your team is a specific reaction shell and you already have ER covered.
Best Artifacts
For almost every Baizhu, 4pc Deepwood Memories is best — its Dendro RES shred lifts the entire team's Dendro damage, and the 2-piece HP% feeds his shield and heal. If someone else already holds Deepwood, split into 2pc combos.
| Set | Use when | Why |
|---|---|---|
| Deepwood Memories (4pc) | Default / solo Dendro | Dendro RES shred + 2pc HP%. His identity set — run it unless a teammate needs the slot more. |
| 2pc Deepwood + 2pc Tenacity of the Millelith | Someone else holds Deepwood | Keeps his HP% from Deepwood while adding a team ATK/SHIELD buff. Great all-rounder when the shred is covered. |
| 2pc Deepwood + 2pc Maiden Beloved / Ocean-Hued Clam | Pure healer shell | More healing throughput when his job is purely keeping the team alive in a tanky Bloom comp. |
| 2pc Deepwood + 2pc HP% | Tight on good pieces | When you lack a third set, stacking HP% is the safe filler — his shield and heal scale on it. |
Stat Targets — HP First, Then ER
Baizhu's shield and heal scale on max HP, so HP% dominates his gear. ER is the only other thing to watch: hit the target, then pile on HP%.
| Slot | Main stat | Substat priority |
|---|---|---|
| Sands | HP% (never EM/ATK on a healer build) | HP% > ER% (to ~130%) > EM (Bloom/Spread teams) > CRIT (only if building personal dmg) |
| Goblet | HP% (or Dendro DMG% if building damage) | |
| Circlet | Healing Bonus / HP% |
Best Team Comps
Baizhu's teams share one rule: pair him with a Dendro driver (Nahida) and a reaction trigger, then let the cores do the work.
BloomNahida Bloom
Nahida + Baizhu + Xingqiu (Hydro) + flex (Kuki/Raiden for Hyperbloom). Baizhu shields the team from Bloom self-damage and keeps everyone alive while Nahida triggers the cores. The flagship Dendro team.
HyperbloomRaiden Hyperbloom
Nahida + Baizhu + Raiden + Xingqiu. Raiden's skills convert the Bloom cores into Hyperbloom hits; Baizhu shields the corrosion and heals through the chip. Huge AoE clears.
AggravateQuicken Aggravate
Nahida + Baizhu + an Electro carry (Raiden / Kuki / Fischl) + flex. Baizhu's off-field Dendro keeps the Quicken aura up and his heal/shield let the carry stay aggressive. Clean boss damage.
Talent Priority
Level in this order — his Skill drives the shield/heal, his Burst the Dendro + heal:
- Elemental Skill (Universal Medicine) → 8–13. The Seamless Shield strength and heal scale here. Crown this first if you can.
- Elemental Burst (Holistic Revivification) → 8–13. The coordinated Dendro attacks and the team heal live here. Level it right after the Skill.
- Normal Attack → 1–6. He barely attacks outside meme quickswaps. Leave it low.
Constellations — C2 Is the Real Upgrade
Baizhu's constellation curve is front-loaded: one constellation makes him noticeably better, then it is smooth sailing.
- C1 (The Curve of Health): his coordinated attacks fire one extra time and the initial shield is stronger. Nice, not essential.
- C2 (The Shackles of Life): healing scales with his max HP and his Burst also buffs the team — this is the big one. C2 roughly doubles his value as both a sustain and a quiet buffer. Worth chasing if you main Dendro.
- C4: extends the Seamless Shield duration and adds a small coordinated-attack DMG bonus. A clear step up.
- C6 (At What Cost): the character buffed by his Burst deals extra Dendro DMG — caps his carry-support value. Luxury, not a requirement.
Common Mistakes
- Too little Energy Recharge. The #1 Baizhu killer. Sub-120% ER without an ER weapon means a dead Burst — no coordinated Dendro, no team heal, and Bloom teams lose their trigger.
- Building him as a damage dealer. His job is shield + heal + off-field Dendro. Stacking raw DMG/CRIT on him wastes the slot — HP% and ER win.
- Wrong artifact set. Random 2pc+2pc without Deepwood leaves Dendro RES shred and HP% on the table. Deepwood 4pc is the default for a reason.
- Skipping him for a pure healer. Barbara / Qiqi heal more raw numbers but give no shield and need field time. Baizhu's shield + zero-swap convenience is why Nahida teams prefer him.
Don't Have Baizhu Yet?
He is a limited 5★, so you pull him on a rerun — and the 6.7 Phase 2 window is your last chance before 7.0 Snezhnaya reshapes the banner calendar. While you wait, Yaoyao or Kirara can supply off-field Dendro + heal in a pinch, and Nahida alone can still drive Bloom — but neither gives Baizhu's Seamless Shield plus his no-swap convenience. Build him alongside Nahida and Xingqiu; together they are the Dendro core that carries most accounts through endgame, and right now they are the safest evergreen pickup before the 7.0 shift.
Quick Answers
What is Baizhu's best build?
Baizhu is a Dendro healer/support. Use 4-piece Deepwood Memories (HP% sands, Dendro DMG goblet, HP/CRIT circlet) to shred Dendro RES while healing. HP 40000+ and some CRIT if running a DMG build. Signature is Jadefall's Splendor; strong 4-stars are Prototype Amber and Sacrificial Fragments.
Why is Baizhu valuable in Dendro teams?
He provides on-demand healing plus a burst buffer, and his Deepwood set shreds Dendro RES for the whole team. He enables comfort and survivability in Bloom/Hyperbloom where self-damage is a real risk.
What stats should I prioritize on Baizhu?
HP 40000+ first, Energy Recharge 120-140% (he is burst-reliant), then HP% and a bit of CRIT if you want personal damage. Healing scales on HP, so HP is the core stat.