Genshin Shrine of Depths Guide: All Keys per Region & Locations
Shrines of Depths are locked treasure vaults scattered across every nation: 10 per region, each hiding 40 Primogems (80 in Natlan) plus a Luxurious Chest of gear. Keys never drop from mobs — they hide in one-time domains, quests, and offering systems. This guide maps every key source by region and the best opening order.
- How many per region? Exactly 10 shrines in each of the six open nations (Mondstadt/Liyue/Inazuma/Sumeru/Fontaine/Natlan) — 60 total, each a one-time Luxurious Chest.
- What do they give? Per shrine: 40 Primogems (80 in Natlan), 60 Adventure EXP, 10 regional Sigils, and random weapons/artifacts. Full regions also grant achievements.
- Where do keys come from? One-time domain first-clears, Archon/world quests, Adventure Rank ascension quests, and level milestones of the Statues and regional offering trees (Sacred Sakura, Tree of Dreams, Fountain of Lucine, etc.).
- What to prioritize? Domain and quest keys arrive with the main story — spend them immediately. Natlan shrines pay double (80 Primogems each) and come first; offering-system keys trickle in as you collect oculi and chests.
What is a Shrine of Depths
Shrines of Depths are stone-barred structures guarding a Luxurious Chest. The rules are simple:
- 10 per region, fixed locations, permanently consumed once opened (chests never respawn).
- Keys are region-locked: a Mondstadt key opens only Mondstadt shrines — but any Mondstadt key opens any Mondstadt shrine.
- One-time rewards: 40 Primogems / 60 EXP / 10 Sigils / random 1-4★ weapons and artifacts. Natlan is the outlier at 80 Primogems per shrine.
All 60 shrines across six nations total 620+ Primogems plus a pile of early-game gear, with "Sanctuary Pilgrim" achievement series paid out per region and sub-region.
Mondstadt & Liyue: the early keys
The classic sources, gathered naturally with the story:
| Source | Mondstadt | Liyue |
|---|
| One-time domains | Temple of the Falcon/Wolf/Lion, Eagle's Gate (1 key each, AR 12/15/18/21) | Domain of Forsaken Ruins, Wayward Path, Hidden Palace of Guizang Formula (1-2 each) |
| Quests | "New Horizons of Adventure" (1) | The Chi of Guyun, The Tree Who Stands Alone, Treasure Lost Treasure Found (1 each) |
| Ascension quests | AR 25 Ascension (3 keys) | AR 35 Ascension (3 keys) |
| Adventurer Handbook | Ch.4 (Statue Lv6) & Ch.5 (100 chests), 1 each | — |
Mondstadt completes around AR 25+, Liyue around AR 35+ — exactly the two early walls, where the Primogems and gear matter most.
Inazuma: Statue + Sacred Sakura tracks
Inazuma keys hang on two offering systems:
- Statues of the Seven: one key at levels 2/4/6/8/10 — feed them Electroculi.
- Sacred Sakura (Grand Narukami Shrine): keys at levels 8/18/28/38 — Electro Sigils come from chests and statue offerings.
- Archon Quest: Chapter II Act II grants one key.
Its 10 shrines spread across six islands; Tsurumi's fog-gated map is far more pleasant after finishing the "Through the Mists" quest chain.
Sumeru: rainforest & desert split
Same dual-track system, but rainforest and desert shrines count as separate achievement slices:
- Statues: keys at levels 2/4/6/8/9/10 (Dendroculus offerings).
- Tree of Dreams (Vanarana): keys at 8/18/28/38, unlocked by finishing the Aranyaka ("Forest Book") quest chain first.
With 271 Dendroculi to find, resonance stones and an interactive map are near-mandatory — see our oculus guide.
Fontaine & Natlan: underwater & double pay
- Fontaine: Statue levels 2/4/6/8/9/10 plus the Fountain of Lucine (Hydro Sigil offerings) at 8/18/28/38. Two shrines sit underwater (Elton Trench and off the Research Institute) — unlock diving first.
- Natlan: keys from the Statues and tribal offering systems; each shrine pays 80 Primogems — double the rest of Teyvat. Open these first.
Future nations will almost certainly reuse the "Statue + regional offering tree" dual-track, so the pattern you learn here transfers.
Strategy & tips
- Spend keys on sight: shrines don't stack benefits — early 4★ weapons and artifacts genuinely carry the early game.
- Mark locked shrines: drop a map pin whenever you pass a shrine without a key, so cleanup later is painless.
- Push offering levels toward key milestones: when a statue or tree is one level from a key, prioritize the oculus/chest push.
- Achievement hunters: go slice by slice: Inazuma/Sumeru/Fontaine pay per sub-region — clean them by checklist at the end.
- Natlan first: at 80 Primogems per shrine it is by far the best value in the game right now.
Related Reading
Summary
Shrines of Depths are a "collect keys, claim vaults" piggy bank: story domains and quests hand you early keys exactly when you need them, while offering systems trickle keys as you collect oculi and chests. Mondstadt and Liyue relieve the early walls, Natlan pays double at 80 Primogems per shrine, and all 60 shrines across Teyvat total 620+ Primogems plus a mountain of transitional gear. Mark what you pass, open what you can — that's the whole game.
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