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Genshin Archon Quest Guide: Full Chapter Order and AR Requirements

Quick Answer

What an Archon Quest Is

Archon Quests are Genshin's main story. The distinction from the other two quest types is easy to remember:

TypeContentHow it unlocks
Archon QuestMain story — the nations and the SevenAdventure Rank + previous chapters
Story QuestA single character's own story, gives a trial of that characterStory Keys (1 per 8 daily commissions)
World QuestSide stories and regional lore on the mapTriggered by location or conditions

The main story is the only quest line that unlocks new regions, new systems and some weekly bosses. If a new player feels stuck, nine times out of ten the main story has not been pushed far enough.

Full Chapter Order and AR Requirements

Here is the complete main story list as of the current version. Note that the numbers are the minimum unlock requirement for that chapter — by the time you reach it, your AR is usually well above it.

ChapterRegionActsAR requirement
PrologueMondstadt31 / 10 / 18
Chapter ILiyue423 / 25 / 28 / 28
Chapter IIInazumaPrologue + 430 across the board
InterludeCross-region430 / 30 / 30 / 28
Chapter IIISumeru630 for the first five, 35 for the last
Chapter IVFontaine630 for the first two, 40 after
Chapter VNatlan6 + Interlude40 for the first two, 28 for the rest
Song of the Welkin Moon6.x main storyPrologue + 1028
Chapter VIISnezhnaya2 acts released (more to come)AR18 + Prologue Act III

Do not be confused when later chapters appear to require less: those are floor values. By the time you are able to finish the earlier chapters, your AR is already past 28, so the game no longer sets a higher wall.

Chapter Highlights

Prologue · Mondstadt (AR 1 → 18)

Waking up near Windrise, meeting Paimon, and ultimately facing Stormterror. Prologue Act III, "Song of the Dragon and Freedom", is a key milestone — it is one of the unlock requirements for Genius Invokation TCG.

Chapter I · Liyue (AR 23 → 28)

Traveling with Zhongli, witnessing the Rite of Descension, and confronting the Overlord of the Vortex in "A New Star Approaches". Act IV, "We Will Be Reunited", introduces Dainsleif.

Chapter II · Inazuma (AR 30)

Entering the closed nation through the "Autumn Winds, Scarlet Leaves" prologue, living through the Vision Hunt Decree, and facing Raiden Shogun and Signora in "Omnipresence Over Mortals". Act IV, "Requiem of the Echoing Depths", pairs you with Dainsleif again.

Interlude (AR 30 / 28)

Four cross-region acts: "The Crane Returns on the Wind", "Perilous Trail", "Inversion of Genesis" and "Paralogism". Interludes sit between chapters and are mandatory — you cannot start Sumeru's main story without finishing "The Crane Returns on the Wind".

Chapter III · Sumeru (AR 30 → 35)

From "Through Mists of Smoke and Forests Dark" to "Akasha Pulses, the Kalpa Flame Rises", closing with "Caribert". Sumeru introduces Dendro and a batch of new systems.

Chapter IV · Fontaine (AR 30 → 40)

Opening with "Prelude of Blancheur and Noirceur", moving through "Masquerade of the Guilty", ending in "Bedtime Story". Fontaine's main story has the densest concentration of puzzle and trial gameplay.

Chapter V · Natlan (AR 40 → 28)

"Flowers Resplendent on the Sun-Scorched Sojourn" opens it, six acts plus an interlude follow, and it closes with "A Space and Time for You". Natlan is tightly bound to the Abyss war storyline and is essential to understanding the later plot.

Snezhnaya and the newest chapters

The main story has now reached Chapter VII in Snezhnaya. Version 7.0 (August 12, 2026) released Act I "Everwinter Without Mercy" and Act II "Wraith's Nocturne"; prerequisites are AR 18 plus Prologue, Act III "Song of the Dragon and Freedom". Progressing Act I grants the free 4★ Alyosha (Electro polearm), and resonating with Snezhnaya's Statues of the Seven unlocks the Cryo Traveler. Both acts carried a limited-time bonus of 560 Primogems (expired September 22, 2026) — starting now still earns per-act Primogems and all story rewards. The Nod-Krai arc between Natlan and Snezhnaya rolled out across the 6.x versions and is likewise a prerequisite for Chapter VII.

The Three Unlock Conditions

  1. Adventure Rank: see the table above. AR comes from quests, opening chests, offering to statues and Ley Line Outcrops.
  2. All prerequisite chapters complete: the main story is a chain — skipping any act blocks what comes after. Interludes count as prerequisites too.
  3. Occasional extra conditions: a few acts additionally require a specific world quest or a certain exploration threshold.

Troubleshooting: Why the Quest Won't Appear

SymptomCauseFix
"This character is involved in other quests"The character is reserved by a story or world questFinish the quest holding them, or abandon that story quest from the quest list
Next act is missing from the quest listA prerequisite chapter or interlude is unfinishedCheck chapter by chapter, and do not overlook interludes
"Quest area is locked"The region has not been opened by the main story yetPush the currently available main story — regions unlock through plot
Adventure Rank too lowAR below the gateOpening chests, daily commissions and Ley Line Outcrops are the fastest AR sources

Why the Main Story Is Worth Rushing

Suggested Order

  1. Finish the Mondstadt prologue first — it unlocks core systems and Genius Invokation TCG.
  2. Push Liyue far enough to open Inazuma, and build Liyue reputation for the Condensed Resin blueprint along the way.
  3. Push Sumeru, Fontaine and Natlan in parallel with your character building — the regions they unlock are where ascension materials come from.
  4. Never skip an interlude. They are short, but they gate everything after them.
  5. When AR is the blocker, open chests and run daily commissions rather than grinding Ley Lines.

Related guides

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