Ley Line Outcrops are the glowing challenge points scattered across every nation. Touch one, clear the enemies that spawn, and a blossom appears — revitalize it with 20 Original Resin to claim the reward. Outcrops do not drop artifacts or ascension materials. They do exactly two things: convert Resin into Mora or Character EXP materials. That is their entire job.
| Type | Color | Reward | Cost | Reward at WL6+ |
|---|---|---|---|---|
| Blossom of Wealth | Gold | Mora | 20 Original Resin or 1 Condensed Resin | 60,000 Mora |
| Blossom of Revelation | Blue | Character EXP materials | 20 Original Resin or 1 Condensed Resin | ~122,500 Character EXP (4–5 Hero's Wit + 6–7 Adventurer's Experience) |
Both types also grant 100 Adventure EXP and 20 Companionship EXP per clear, and the enemies themselves drop their usual materials and Mora — so you are clearing mob grind at the same time.
Practical takeaway: activate a statue in a new nation and Ley Lines are immediately usable — the fastest way to top up Mora and EXP.
The same outcrop pays more at higher World Levels and caps at World Level 6 (around AR 45):
| World Level | Blossom of Wealth (Mora) | Blossom of Revelation (approx. EXP) |
|---|---|---|
| 0 | 12,000 | 25,000 |
| 1 | 20,000 | 38,500 |
| 2 | 28,000 | 52,500 |
| 3 | 36,000 | 67,500 |
| 4 | 44,000 | 82,500 |
| 5 | 52,000 | 102,500 |
| 6 / 7 / 8 | 60,000 | ~122,500 |
Two details matter. Hero's Wit (20,000 EXP each) only starts dropping reliably at World Level 4 (around AR 35); before that, Blossoms of Revelation mostly hand out Adventurer's Experience (5,000 EXP each) and are poor value. So in the early game, push Adventure Rank rather than grinding Ley Lines.
This is the most misunderstood rule in the system:
So: if you want to chain-farm, you must claim every time. Leaving blossoms unclaimed to "save Resin" simply locks the system.
On the community-standard Stardust-equivalent metric, Blossoms of Revelation are slightly more Resin-efficient: about 65.3 Stardust value per Resin versus about 60 for Blossoms of Wealth — roughly a 9% edge. But there is a hidden cost: using EXP materials to level a character also consumes Mora (about 1 Mora per 5 EXP). A max-efficiency Revelation run gives ~122,500 EXP, which carries roughly 24,500 Mora in leveling cost — and that largely erases the gap.
| Your situation | Farm this | Why |
|---|---|---|
| Early game, characters hard-capped | Blossom of Revelation | Levels are a hard gate — you cannot even enter some content |
| Mid game, levels caught up | Whichever you lack | Keep a buffer in both |
| Late game, leveling talents and weapons | Blossom of Wealth | A single talent to level 10 costs about 1.65M Mora — Mora runs dry fast |
A reasonable overall Resin priority: first three weekly bosses (30 Resin discount) → urgent World Boss materials → talent / weapon domains → Ley Lines → artifact domains. Ley Lines rank above artifacts because their payout is deterministic; artifact farming is pure gambling.
Condensed Resin costs 40 Original Resin plus 1 Crystal Core, and you can hold at most 5. Used on an outcrop it grants double rewards in a single interaction — note that it creates no extra value; it merges two runs into one, saving time rather than Resin. It cannot be used on weekly bosses.
Ley Line Overflow is the recurring double-drop event. The rules matter:
Weekly character builds and version guides, no spam.