Wrong main stats waste perfect substats. Understanding stat priorities for each role type prevents stat-wasting builds.
- Which main stat goes in each slot? Flower is always HP and Plume is always ATK. Sands offers ATK%, HP%, EM% and ER%; the Goblet adds Elemental DMG Bonus and DEF%; the Circlet adds CRIT Rate, CRIT DMG, EM, ER and Healing Bonus.
- What Goblet should a DPS use? Elemental DMG Bonus. It multiplies the whole damage formula, while ATK% only feeds a pool your Substats have already diluted.
- CRIT Rate or CRIT DMG first? Keep the 1:2 ratio, and take CRIT Rate whenever it sits under 50% - a missed crit deals no bonus damage at all.
- Does every DPS want ATK% Sands? No. EM-scaling triggers (Kazuha, Kuki Shinobu) want EM Sands, Zhongli wants DEF%, and HP-scaling healers want HP%.
- What is the most common artifact mistake? Stacking CRIT on an off-field sub-DPS that cannot cast on cooldown. Fixing an Energy Recharge deficit is usually a bigger damage gain than 10% CRIT DMG.
- Odette build — ATK vs Cryo goblet
- ER thresholds for supports
- Why ER is skipped
Main Stat Priority Overview
Each artifact slot has a fixed main stat pool:
| Slot | Possible Main Stats |
| Flower | HP (fixed) |
| Plume | ATK (fixed) |
| Sands | ATK%/HP%/EM%/ER% |
| Goblet | DMG Bonus%/ATK%/HP%/EM%/DEF% |
| Circlet | CRIT Rate%/CRIT DMG%/EM%/ER%/Healing Bonus% |
Priority by Role Type
On-Field Main DPS (Hu Tao, Furina, Raiden, etc.)
Sands: ATK% > ER
Goblet: Elemental DMG Bonus > ATK%
Circlet: CRIT Rate/CRIT DMG (1:2 ratio)
Off-Field Sub-DPS (Xiangling, Xingqiu, Fischl, etc.)
Sands: EM > ER > ATK%
Goblet: Elemental DMG Bonus
Circlet: CRIT Rate/CRIT DMG (if available)
Support/Viridescent Venerer (Kazuha, Sucrose, etc.)
Sands: EM > ER
Goblet: Elemental DMG Bonus
Circlet: EM > ER
Survival/Tank (Zhongli, Kokomi, etc.)
Sands: DEF% (Zhongli) or HP% (Kokomi)
Goblet: DEF% (Zhongli) or HP%/Healing Bonus%
Circlet: Healing Bonus% > HP%
Substat Priority
| Priority | Stat | Notes |
| S | CRIT Rate + CRIT DMG | Highest value for main DPS |
| A | Elemental Mastery | Core for vaporize/melt teams |
| A | Energy Recharge | Essential for off-field roles |
| B | ATK% | For normal attack/build DPS |
| B | DEF% | For Zhongli and DEF-scaling |
| C | HP% | For some survivability roles |
| D | ER/Accuracy | Secondary stats |
Common Mistakes
- Mistake 1: Main DPS stacking EM — Amplify reaction DPS (vape/melt) gets low EM value
- Mistake 2: Everyone stacks CRIT — Off-field applicators may need ER more
- Mistake 3: ATK Sands is universal — EM characters (Kazuha/Kuki) need EM Sands
- Mistake 4: DEF Sands is useless — Zhongli MUST use DEF Sands