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Complete Artifact Main Stat Priority Guide: How to Build Every Role

Wrong main stats waste perfect substats. Understanding stat priorities for each role type prevents stat-wasting builds.

  • Which main stat goes in each slot? Flower is always HP and Plume is always ATK. Sands offers ATK%, HP%, EM% and ER%; the Goblet adds Elemental DMG Bonus and DEF%; the Circlet adds CRIT Rate, CRIT DMG, EM, ER and Healing Bonus.
  • What Goblet should a DPS use? Elemental DMG Bonus. It multiplies the whole damage formula, while ATK% only feeds a pool your Substats have already diluted.
  • CRIT Rate or CRIT DMG first? Keep the 1:2 ratio, and take CRIT Rate whenever it sits under 50% - a missed crit deals no bonus damage at all.
  • Does every DPS want ATK% Sands? No. EM-scaling triggers (Kazuha, Kuki Shinobu) want EM Sands, Zhongli wants DEF%, and HP-scaling healers want HP%.
  • What is the most common artifact mistake? Stacking CRIT on an off-field sub-DPS that cannot cast on cooldown. Fixing an Energy Recharge deficit is usually a bigger damage gain than 10% CRIT DMG.
  • Odette build — ATK vs Cryo goblet
  • ER thresholds for supports
  • Why ER is skipped

Main Stat Priority Overview

Each artifact slot has a fixed main stat pool:

SlotPossible Main Stats
FlowerHP (fixed)
PlumeATK (fixed)
SandsATK%/HP%/EM%/ER%
GobletDMG Bonus%/ATK%/HP%/EM%/DEF%
CircletCRIT Rate%/CRIT DMG%/EM%/ER%/Healing Bonus%

Priority by Role Type

On-Field Main DPS (Hu Tao, Furina, Raiden, etc.)

  • Sands: ATK% > ER
  • Goblet: Elemental DMG Bonus > ATK%
  • Circlet: CRIT Rate/CRIT DMG (1:2 ratio)
  • Off-Field Sub-DPS (Xiangling, Xingqiu, Fischl, etc.)

  • Sands: EM > ER > ATK%
  • Goblet: Elemental DMG Bonus
  • Circlet: CRIT Rate/CRIT DMG (if available)
  • Support/Viridescent Venerer (Kazuha, Sucrose, etc.)

  • Sands: EM > ER
  • Goblet: Elemental DMG Bonus
  • Circlet: EM > ER
  • Survival/Tank (Zhongli, Kokomi, etc.)

  • Sands: DEF% (Zhongli) or HP% (Kokomi)
  • Goblet: DEF% (Zhongli) or HP%/Healing Bonus%
  • Circlet: Healing Bonus% > HP%
  • Substat Priority

    PriorityStatNotes
    SCRIT Rate + CRIT DMGHighest value for main DPS
    AElemental MasteryCore for vaporize/melt teams
    AEnergy RechargeEssential for off-field roles
    BATK%For normal attack/build DPS
    BDEF%For Zhongli and DEF-scaling
    CHP%For some survivability roles
    DER/AccuracySecondary stats

    Common Mistakes

    - Mistake 1: Main DPS stacking EM — Amplify reaction DPS (vape/melt) gets low EM value

    - Mistake 2: Everyone stacks CRIT — Off-field applicators may need ER more

    - Mistake 3: ATK Sands is universal — EM characters (Kazuha/Kuki) need EM Sands

    - Mistake 4: DEF Sands is useless — Zhongli MUST use DEF Sands

    Frequently Asked Questions

    ATK Sands or ER Sands?

    On-field DPS uses ATK Sands. Off-field with ER deficit uses ER Sands, otherwise ATK/EM.

    How to balance CRIT Rate and CRIT DMG?

    Ideal ratio 1:2. If CRIT Rate is below 50%, prioritize CRIT Rate first.

    Is Elemental Mastery useful for main DPS?

    Low value for amplify-reaction DPS. High value for transform-reaction triggers.

    More in Combat & Damage Guides

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