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Genshin Artifact Leveling Guide: EXP Costs, Fodder Efficiency & Enhancement Tips

Quick Answer

1. What It Costs to Max One Artifact

The cost structure is simple and brutal: EXP and Mora are consumed in lockstep at a 1:1 ratio. Every point of EXP you feed in also drains a point of Mora. That is why maxing one artifact often empties half your wallet.

MilestoneCumulative EXPNotes
+43,300A 3-substat artifact reveals its 4th substat here
+811,425Second substat upgrade, decide whether to continue
+1234,625Mid-game decision point (3-star cap)
+16100,6754-star cap
+20270,4755-star max; the last stretch alone is 169,800

Seen from another angle: going from +16 to +20 costs 169,800 EXP, nearly 70 percent more than everything from +0 to +16 combined (100,675). That is why spreading your team to +16 first usually beats forcing one piece to +20.

2. Fodder EXP Reference

MaterialEXP provided
1-star artifact420
2-star artifact840
3-star artifact1,260
4-star artifact2,520
5-star artifact3,780
Sanctifying Unction2,500
Sanctifying Essence10,000

By that math, maxing a 5-star artifact takes roughly 72 unleveled 5-star pieces, or a mix of 5-star fodder and lower-tier artifacts. Low-star artifacts give little individually, but they are plentiful, so in practice they carry most of the load.

3. Multipliers and Chunked Enhancing

Every enhancement click can roll an EXP multiplier: 1x with 90% chance, 2x with 9%, 5x with 1%, for a long-run average near 1.13x, with no extra Mora.

The side effect is overflow waste. Any EXP beyond the current level cap simply evaporates. Feed a +16 piece into a fresh artifact and trigger 5x, and everything past +20 is lost. So enhance in chunks:

4. Recycling Leveled Artifacts: the 80% Rule

A leveled artifact consumed as fodder returns: base EXP + 80% of invested EXP. A 5-star at +16 (100,675 invested) therefore returns 3,780 + 80,560, about 84,340 EXP, losing only around 20 percent.

The Mora rule matters just as much: enhancement charges Mora only on the base value, and the returned 80 percent is not charged again. Recycling a leveled artifact into a new one is thus cheaper in Mora than feeding many loose low-star pieces. That makes a failed investment far less punishing than it feels.

5. Four Resin-Free EXP Routes

SourceEXP availableCost
Artifact domain (20 Resin)About 14,767 averageResin; about 19 runs (or 7 Condensed) per maxed artifact
Trounce Domain (60 Resin, 6 per week)About 17,098 averageResin; about 380 EXP per Resin
Daily investigation spotsAbout 60,000 per dayNo Resin; equals 4 domain runs, saving about 80 Resin
NPC shops (40x 2-star weekly)33,60080,000 Mora (2,000 each)
Realm Depot (weekly)About 100,0005,400 Realm Currency (5 Essence + 20 Unction)

The best return comes from clearing investigation spots daily: no Resin at all, yet about 60,000 artifact EXP per day, the equivalent of four free domain runs. Over months, that habit outperforms simply farming a few extra domains.

The Realm Depot requires Trust Rank 8 to unlock enhancement materials. The weekly Realm Currency cap is 5,040, so buy the Transient Resin first (1,200) and spend the rest on Unction and Essence.

6. Mora and Destruction

Unleveled 1-star to 4-star artifacts can be destroyed for Mora: 420 / 840 / 1,260 / 2,520 respectively, up to 100 items at once. Two caveats:

7. Strategy by Progression Stage

8. Common Mistakes

Related Guides

Bottom Line

Artifact leveling comes down to chunking and filtering. Remember three numbers: 270,475 total EXP, 169,800 in the final stretch, and an 80 percent recycle return. Gather EXP from daily investigation spots, only invest in double-crit pieces, and you will stay far ahead of players who simply grind domains.

查看中文版 Back to HomeArtifact rerolls — how substat rerolling worksDomain runs per resin

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