Ascension materials are the first wall every new character hits, and the most underestimated resource sink in the game: a single character needs 168 local specialties and 420,000 Mora to reach level 90. This guide breaks the materials into four types, with a full six-stage requirement table and a seven-element gem reference.
Every character uses the same structure. Only the specific items change with element and character.
| Type | Purpose | Main Source |
|---|---|---|
| Elemental gem | Core material for every ascension | World bosses, weekly bosses |
| Common enemy drop | Standard material across stages | Matching enemies (Hilichurls, Slimes, etc.) |
| Local specialty | Region-locked collectible | Wild gathering, 48-hour respawn |
| World boss material | Exclusive drop needed after level 40 | Specific world boss, costs resin |
| Mora | Fixed cost per ascension | Blossom of Wealth, quests, events |
From level 1 to 90 there are six ascensions. This is the universal template:
| Stage | Gems | Enemy Drops | Specialties | Boss Material | Mora |
|---|---|---|---|---|---|
| 20 to 40 | Sliver x1 | Low x3 | 3 | - | 20,000 |
| 40 to 50 | Fragment x3 | Low x15 | 10 | 2 | 40,000 |
| 50 to 60 | Fragment x6 | Mid x12 | 20 | 4 | 60,000 |
| 60 to 70 | Chunk x3 | Mid x18 | 30 | 8 | 80,000 |
| 70 to 80 | Chunk x6 | High x12 | 45 | 12 | 100,000 |
| 80 to 90 | Gemstone x6 | High x24 | 60 | 20 | 120,000 |
| Total | 1 / 9 / 9 / 6 | 84 | 168 | 46 | 420,000 |
Two things people miss: common enemy drops come in low, mid, and high tiers that upgrade along one series (18 low, 30 mid, 36 high), and boss materials only start at level 40 - but the final stage alone wants 20 of them, nearly half the total.
Gems are the core currency of ascension and come in four tiers: Sliver, Fragment, Chunk, and Gemstone. The total is always 1/9/9/6.
| Element | Gem | Example Characters |
|---|---|---|
| Pyro | Agnidus Agate | Hu Tao, Bennett |
| Hydro | Varunada Lazurite | Furina, Yelan |
| Anemo | Vayuda Turquoise | Venti, Kazuha |
| Electro | Vajrada Amethyst | Raiden Shogun, Yae Miko |
| Dendro | Nagadus Emerald | Nahida, Alhaitham |
| Cryo | Shivada Jade | Ganyu, Kamisato Ayaka |
| Geo | Prithiva Topaz | Zhongli, Albedo |
| Traveler | Brilliant Diamond | Traveler only (Adventure Rank rewards, not farmable) |
Beyond ascension, talents need books (Teachings, Guides, Philosophies), enemy drops, weekly boss materials, and Crowns of Insight. One talent to level 10 costs about 1.65 million Mora, and all three talents run close to 5 million plus 3 Crowns.
So when you pick a weekly boss, choose the one whose talent material and ascension gem you both still need - one resin spend, two payoffs.
Ascension comes down to one checklist and one priority order. Four material types plus Mora, with a fixed total of 1/9/9/6 gems, 84 enemy drops, 168 specialties, 46 boss materials, and 420,000 Mora. Decide which character you are building, farm only the gaps, pick weekly bosses that cover both talent and gem needs, and treat the final 80-90 ascension as optional depending on your resources.
Weekly character and version guides. No spam.