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Genshin Team Building Guide 2026: Roles, On/Off-Field & How to Compose a Party

Team building isn't stacking your strongest units — it's making four roles complement each other: Main DPS on-field, Sub-DPS off-field, Support buffing/debuffing, survivability. One wrong slot and the rotation breaks.

Team building isn't stacking your strongest units: it's making four roles complement each other — Main DPS on-field, Sub-DPS off-field, Support buffing, survivability. One wrong slot and the whole rotation breaks.

Four core roles

RoleJobExamplesBuild focus
Main DPSOn-field 50-70%, deals most damageHu Tao, Raiden, Alhaitham, Wanderer, AyakaATK% / Crit / elemental DMG goblet
Sub-DPSOff-field element application + damage, enables reactionsXingqiu, Yelan, Xiangling, Fischl, NahidaER first for burst uptime, then damage/EM
SupportBuff / debuff / crowd controlKazuha, Sucrose, Bennett, Furina, ZhongliER first, then the stat their buff scales on
SurvivabilityHeal / shieldZhongli, Kokomi, Baizhu, Kuki, BennettHP (most heals/shields scale on HP)

Viridescent Venerer (Anemo) shreds 40% RES — a single Anemo support lifts team damage 30-50%. Modern Abyss leans shields (Zhongli/Diona): they prevent damage and keep the rotation intact; healers (Kokomi/Baizhu) give higher error tolerance.

On-field vs off-field: the rotation

Main DPS deals damage on-field; Sub-DPS and Support abilities persist after swap (off-field). A good rotation = Main DPS on-field while off-field Sub-DPS keeps applying elements to trigger reactions. The most common beginner mistake is running two Main DPS — both want field time, leaving no room for support/survivability, so damage stays low and the team dies.

Application order: who gets the EM

For amplifying reactions (Vaporize/Melt), damage scales off the EM of the unit that applies the SECOND element. Convention: Sub-DPS/Support applies the first element, Main DPS applies the second — so the Main DPS benefits. Transformative reactions (Bloom/Hyperbloom/Overload) scale off the trigger's level and EM, independent of who's on-field.

Standard template & resonance

Safest starter: 1 Main DPS + 1 Sub-DPS + 1 buffer Support + 1 survivability, with flex overlap (Kokomi is both healer and Hydro Sub-DPS). Don't forget Elemental Resonance: double Pyro +25% ATK, double Cryo +15% Crit, double Anemo -ER/+move — all free bonuses.

Examples (proven teams)

Common traps

Quick Answers

What are the four core team roles?

Main DPS (on-field damage), Sub-DPS (off-field damage + element application), Support (buff/debuff/CC), and survivability (heal/shield). The safe starter is one of each, with overlap (Kokomi is both healer and Hydro Sub-DPS).

What's the difference between Main and Sub DPS?

Main DPS stays on-field 50-70% dealing most damage; Sub-DPS abilities persist after swap (off-field), keeping elements applied so the Main can trigger reactions. Examples: Xingqiu, Yelan, Xiangling, Fischl.

Why does Elemental Resonance matter?

Double Pyro +25% ATK, double Cryo +15% Crit, double Anemo -ER/+move — all free, no-gear bonuses. Pairing two same elements is often better than a random extra unit.

How should a beginner start a team?

Build 1 Main + 1 Sub + 1 buffer Support + 1 survivability from your own roster. Raiden National (Raiden+Xiangling+Xingqiu+Bennett) and Hyperbloom (Dendro Traveler+Barbara+Lisa+Kuki) are strong teams you can form early.

What stats should Supports build?

Most Supports prioritize ER (burst uptime), then the stat their buff scales on: Bennett builds HP (his ATK buff), Kazuha/Sucrose build EM (converted to team DMG), Zhongli builds HP (shield thickness).

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