Weapon ascension comes down to two constraints: the weekday and the quantity. Materials only drop on certain days, and maxing a 5-star weapon takes dozens of domain runs. This guide covers the Domain of Forgery schedule, the full material requirements by weapon rarity, and crafting tricks that can save over a thousand resin.
Weapon ascension follows the same shape as character ascension - domain materials, enemy drops, and Mora - across six ascensions from level 1 to 90:
| Material Type | Source |
|---|---|
| Domain materials (green / blue / purple / gold) | Regional Domain of Forgery |
| Elite enemy drops | Specific elite enemies |
| Common enemy drops | Matching regular enemies |
| Mora | Leveling and ascension fees |
Mora is rarely the bottleneck. The real limits are the weekday lock on domain materials and the scarcity of gold materials.
Every region rotates three material series on the same rhythm:
| Region | Domain | Mon / Thu | Tue / Fri | Wed / Sat |
|---|---|---|---|---|
| Mondstadt | Cecilia Garden | Decarabian | Boreal Wolf | Dandelion Gladiator |
| Liyue | Hidden Palace of Lianshan Formula | Guyun | Mist Veiled | Aerosiderite |
| Inazuma | Court of Flowing Sand | Distant Sea | Narukami | Mask |
| Sumeru | Tower of Abject Pride | Forest Dew | Oasis Garden | Scorching Might |
| Fontaine | Echoes of the Deep Tides | Ancient Chord | Pure Sacred Dewdrop | Pristine Sea |
Sunday opens all three series, making it the best time to fill gaps or push a weapon to the finish. Newer regions such as Natlan follow the same rotation.
Tip: use the in-game Adventure Handbook and click Navigate. It auto-selects the material featured that day, so you cannot spend resin on the wrong drop.
Total cost across all six ascensions:
| Material | 3-Star | 4-Star | 5-Star |
|---|---|---|---|
| Domain material (green) | 2 | 3 | 6 |
| Domain material (blue) | 10 | 12 | 14 |
| Domain material (purple) | 10 | 12 | 14 |
| Domain material (gold) | 3 | 4 | 6 |
| Elite drops (total) | 10 / 12 / 18 | 15 / 18 / 27 | 23 / 27 / 41 |
| Common drops (total) | 6 / 10 / 12 | 10 / 15 / 18 | 15 / 23 / 27 |
| Mora | 105,000 | 150,000 | 225,000 |
A 5-star weapon costs roughly twice what a 3-star does, so whether to max a weapon is really a value calculation. Most transitional weapons are fine at level 80.
Gold materials drop at under 5% naturally, so farming them directly is inefficient. The right approach is to farm blue and purple, then craft gold:
Weapon ascension comes down to a calendar and a crafting bench. Materials rotate by weekday and all open on Sunday. A 5-star weapon needs 6/14/14/6 domain mats plus elite and common drops and 225,000 Mora, and gold materials should be crafted three-to-one rather than farmed. Bringing crafting passive characters like Albedo or Alhaitham saves a lot of resin over time, and transitional weapons can stay at level 80.
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