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Genshin Impact Terms and Abbreviations: AR, BiS, CV, ICD Explained

Guides say things like "a CV of 40 is a solid piece, BiS is the Emblem set, and mind your ICD" - and new players are left guessing. Here is every common term, grouped into five sections, each with a one-line explanation. Once you know these, you can read any guide without translation.

What Does BiS Mean in Genshin Impact?

BiS stands for Best in Slot: the single strongest weapon or artifact set for a given slot on a given character. When a guide says "BiS is Emblem of Severed Fate", it means that set beats every alternative for that build - not that it is required, and the gap to the second-best option is often only a few percent.

Quick answer - the five most-asked

1. Stats and the character panel

TermMeaningNotes
ARAdventure RankUnlocks content and raises World Level
WLWorld LevelSets enemy strength and drops; can be lowered by one step manually
HP / ATK / DEFHealth / Attack / DefenseBase value versus total after bonuses
EMElemental MasteryBoosts reaction damage, especially transformative reactions
EREnergy RechargeMultiplies energy received; does not generate more particles
CRCrit RateCommon target is 60%-80%
CDCrit DamageCan also mean cooldown - read the context
CVCrit ValueCR x2 + CD; 40 on a single piece is strong
DMG%Damage BonusElemental or physical bonus; additive within the same multiplier
RESResistanceEnemy resistance, reducible via shredding
ShredResistance ShredLowers enemy resistance; gains halve once resistance goes negative

2. Gacha and monetisation

TermMeaningNotes
PityGuarantee counterReaching a set number of pulls guarantees a high rarity item
Soft / Hard PityElevated chance / absolute capSoft pity is where rates spike, hard pity is the ceiling
50/50Coin-flip on the featured 5-starHalf the time you get the featured character, half the time a standard one
GuaranteeNext 5-star is featuredGranted after losing the 50/50
PrimogemsMain free currencyConverted into Wishes
FatesIntertwined / Acquaint FateOne for limited banners, one for the standard banner
Stardust / StarglitterGacha by-productsSpent in Paimon's Bargains for fates, characters and materials
WelkinBlessing of the Welkin MoonThe best value paid item in the game
BPBattle PassA version-length mission track with free and paid lanes
Whale / Dolphin / F2PSpending tiersHeavy spender / light spender / free to play

3. Combat mechanics

TermMeaningNotes
ICDInternal CooldownLimits how often one source can apply aura or trigger an effect
GaugeElemental aura strengthMeasured in units; determines how many reactions an aura can support
AuraCurrent elemental stateWhat is currently attached to an enemy
SnapshotStat lockingBuffs are locked in at cast time, so losing them later does not reduce damage
I-framesInvincibility framesBrief immunity during dashes and burst animations
AoEArea of EffectDamage hitting an area rather than a target
DoTDamage over TimeDamage applied over a duration
CCCrowd ControlFreeze, petrify, knock-up and similar disabling effects
StaggerInterruptionEnemies being knocked back or having actions interrupted
ShieldDamage absorptionSome elemental shields absorb specific elements more efficiently
QuickswapFast-swap playstyleRotating characters quickly with very short field time each

4. Team roles

TermMeaningNotes
Main DPS / CarryPrimary damage dealerThe character the team is built around
Sub-DPSSecondary damageDeals damage from off-field or during brief swaps
SupportUtilityBuffs, resistance shred, healing or shielding
EnablerAura providerKeeps an element applied so the carry can trigger reactions
BatteryEnergy providerGenerates same-element particles for the carry
HypercarrySingle-core teamAll resources funnelled into one damage dealer
DriverOn-field triggerStays on field to activate off-field effects; personal damage is secondary
Shielder / HealerSurvivability rolesPrevent damage or restore health
RotationSkill sequenceThe order you cast abilities so bursts come back on time
FunnelingFeeding particlesCasting a support skill then swapping so the carry catches the particles

5. Gear and progression

TermMeaningNotes
BiSBest in SlotThe optimal choice for a weapon or artifact slot
AscensionLevel cap increaseRaises the level ceiling and requires materials
TalentSkill levelsNormal Attack, Elemental Skill and Elemental Burst
ConstellationDupe upgradesWritten as C0-C6
RefinementWeapon dupe upgradesWritten as R1-R5
ArtifactEquipmentThe main source of stat customisation
Main Stat / SubstatPrimary / secondary affixMain stat is fixed per slot; substats are random
GodrollNear-perfect pieceAlmost every roll landed on a useful stat
FodderFusion materialLow-value artifacts fed into others for experience
ResinOriginal ResinResource spent to claim domain and ley line rewards

Bottom line

Five abbreviations carry most of the load: AR (Adventure Rank), EM (Elemental Mastery), ER (Energy Recharge), CV (Crit Value) and ICD (Internal Cooldown). Come back to this table for the rest.

Related guides

FAQ

What CV counts as a good artifact?

Around 40 Crit Value on a single 5-star piece is strong; anything above 45 is rare. There is no need to chase 40 on every piece across a whole roster.

Does CD mean crit damage or cooldown?

It depends on context. On a stat panel it usually means Crit Damage; when discussing skill uptime it means cooldown. To avoid ambiguity, many guides write CR/CD for crit stats and spell out "cooldown".

Is BiS always the strongest option?

BiS usually means the best overall pick, but team composition, constellations, weapon refinement and playstyle can all change it. For some characters the best-in-slot set changes with the team.

Why does ICD matter?

It caps how often auras and effects can trigger. Get the rhythm wrong and the later part of a rotation stops triggering reactions, which cuts damage directly.

What is Energy Recharge versus stamina?

Different systems. ER affects how fast your Burst charges; stamina is the bar drained by sprinting, climbing and swimming. Original Resin is a third, separate resource used to claim rewards.

Why does the community call a whole team "National Team"?

It refers to the classic Xiangling, Xingqiu, Bennett plus an Anemo flex composition built on Pyro resonance and Vaporize. Its appeal is high damage without needing 5-star characters.

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